Grappel's new looks and one step closer to a first level.
Hello everyone,
We are really excited to announce the almost finished first level of our game, with a winning condition for it already.
Since our last update we pulished some major changes to Grappel abilities, being him now able to atract himself to some specific objects in the map and some small changes related to the high power of his ability to drag other objects or Aira closer to him.
You may see Grappel's new abilitie getting him to elevate his body in the next image, also Aira's wind finally has a texture!!!
As most details regarding the mechanics of the game are on their late stages, we are currently working on some design for the objects, background and the next levels of the game.
We hope to see you on our next devlog.
Get Zephyr's Reach
Zephyr's Reach
Cooperative game. Each character will have an ability: to control wind and a hook-like weapon.
Status | In development |
Authors | SeaMira, DEGarciaG, CarlosStekel |
Genre | Platformer |
Tags | 2D, Godot, Local Co-Op, Physics, Pixel Art, Side Scroller |
More posts
- Final Devlog: "Finished Game" ...?Jul 13, 2023
- Level 2 playable and Level 3 Right at the cornerJul 11, 2023
- New build, trining map and settings menuJun 26, 2023
- Executable demo available! and some details for hook with left clickJun 12, 2023
- Pause Menu, Trampolines and More...May 22, 2023
- Hook skill and texturesMay 08, 2023
- Main Menu and Wind SkillApr 15, 2023
- First DevlogMar 29, 2023
Leave a comment
Log in with itch.io to leave a comment.