Level 2 playable and Level 3 Right at the corner
Zephyr's Reach » Devlog


We have created a new playable level, the second one. It is supposed to be happening in a residential area. It has some difficulties for the player but you will have to find it out.
We have also completed the design for a 3rd level, happening in an industrial area. You will have to use some kind of tricks in this one.
Hope you like it!
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Zephyr's Reach
Cooperative game. Each character will have an ability: to control wind and a hook-like weapon.
Status | In development |
Authors | SeaMira, DEGarciaG, CarlosStekel |
Genre | Platformer |
Tags | 2D, Godot, Local Co-Op, Physics, Pixel Art, Side Scroller |
More posts
- Final Devlog: "Finished Game" ...?Jul 13, 2023
- New build, trining map and settings menuJun 26, 2023
- Executable demo available! and some details for hook with left clickJun 12, 2023
- Grappel's new looks and one step closer to a first level.May 29, 2023
- Pause Menu, Trampolines and More...May 22, 2023
- Hook skill and texturesMay 08, 2023
- Main Menu and Wind SkillApr 15, 2023
- First DevlogMar 29, 2023
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