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Zephyr's Reach
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Devlog
Final Devlog: "Finished Game" ...?
July 13, 2023
by
DEGarciaG
#finished
We are thrilled to announce one full playable executable of our game. It has music, sound effects, transitions with info about the lore, credits and entertaining levels. It's been almost 4 months, the...
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Level 2 playable and Level 3 Right at the corner
July 11, 2023
by
SeaMira
#new levels, #Tricks
We have created a new playable level, the second one. It is supposed to be happening in a residential area. It has some difficulties for the player but you will have to find it out. We have also compl...
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New build, trining map and settings menu
June 26, 2023
by
SeaMira
1
Hello everyone, hope you are ok. The team has been pretty busy but we have been working on some details of our project. We can now use the settings menu on the main menu and pause menu while playing...
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Executable demo available! and some details for hook with left click
June 12, 2023
by
SeaMira
1
#build, #demo, #executable, #update
Hello everyone We are pleased to announce that we can finally share a funny executable demo of our game. Clearly it has a lot of issues, needs music, dialogs, some effects, setting menu, etc. xD But s...
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Grappel's new looks and one step closer to a first level.
May 29, 2023
by
DEGarciaG
#platformer, #2d, #coop
Hello everyone, We are really excited to announce the almost finished first level of our game, with a winning condition for it already. Since our last update we pulished some major changes to Grappel...
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Pause Menu, Trampolines and More...
May 22, 2023
by
CarlosStekel
Hello everyone, we've been working in implementing all new kinds of fun mechanics to our game The new stuff: - Added a trampoline-like object in where characters bounce - Added a wall that is destruct...
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Hook skill and textures
May 08, 2023
by
DEGarciaG
Hello everyone, Ever since our last appearance here, we have been working on adding some needed features into our game that couldn't wait to be done. The new stuff: - Added textures to the background...
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Main Menu and Wind Skill
April 15, 2023
by
SeaMira
#Progress, #Skills, #Menu
Hello everyone, We are here to tell you that since our last update we have been working on applying our first approach to what we are aiming for as a game. Here we have some examples of what is going...
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First Devlog
March 29, 2023
by
SeaMira
1
Hello, Strawberry Gang here! The crew is currently working in a cooperative game just for you! We are trying to innovate in our game by interfering in each other movements, reaching higher places and...
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